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STG遊戲介紹! 定時更新!

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Starcraft II: Wings of Liberty 星海爭霸II:自由之翼 cheers
STG遊戲介紹! 定時更新! 256pxstarcraftii

Release date: TBA

StarCraft II continues the epic saga of the 神族 Protoss, 人族 Terran, and 蟲族 Zerg. These three distinct and powerful races will clash once again in the fast-paced real-time strategy sequel to the legendary original, StarCraft. Legions of veteran, upgraded, and brand-new unit types will do battle across the galaxy, as each faction struggles for survival.

Featuring a unique single-player campaign that picks up where StarCraft: Brood War left off, StarCraft II will present a cast of new heroes and familiar faces in an edgy sci-fi story filled with adventure and intrigue. In addition, Blizzard will again offer unparalleled online play through Battle.net, the company's world-renowned gaming service, with several enhancements and new features to make StarCraft II the ultimate competitive real-time strategy game.

Features:

* Fast-paced, hard-hitting, tightly balanced competitive real-time strategy gameplay that recaptures and improves on the magic of the original game
* Three completely distinct races: Protoss, Terran, and Zerg
* New units and gameplay mechanics further distinguish each race
* Groundbreaking single-player "story-mode" campaign
* Vibrant new 3D-graphics engine with support for dazzling visual effects and massive unit and army sizes
* Full multiplayer support, with new competitive features and matchmaking utilities available through Battle.net
* Full map-making and scripting tools to give players incredible freedom in customizing and personalizing their gameplay experience


StarCraft II FAQ:

What is StarCraft II?

StarCraft II is the ultimate competitive real-time strategy game, and the sequel to the hit original, StarCraft. The game will include three completely distinct and balanced races, the Protoss, Terran, and Zerg, which have been overhauled and re-imagined with a number of new units for each, as well as new tricks for some of the classic units that are returning.
When is the game coming out?

At this point, it's too early to provide an initial estimate on the release date. As with all Blizzard games, we will take as much time as needed to ensure the game is as fun, balanced, and polished as possible.
How will StarCraft II be different from StarCraft?

StarCraft II will run on a vibrant new 3D-graphics engine that will be capable of rendering beautiful landscapes as well as massive individual units and army sizes.

We're also introducing a number of distinct new units to the Protoss, Terran, and Zerg, and even some of the familiar units that return in StarCraft II will have new tricks up their sleeves, which will give the game its own unique flavor.

In addition, Battle.net will be overhauled with some new and exciting features to enhance online play and competition, while the story-mode campaign will also offer some unique aspects for players who enjoy single-player content. We'll have more details on all these aspects in the months to come.
Will there be both single-player and multiplayer components?

Yes, StarCraft II will include a unique story-mode campaign, as well as multiplayer capability over Battle.net. We'll provide more detail on both of these aspects a little further along in the development process.
What will StarCraft II's story line be? Will any of the characters from the original StarCraft make an appearance in StarCraft II?

It's a little too early to get into details on the story. Once we're able to discuss the single-player campaign in detail, we'll also share some exciting information about the story line for the game.
How many cinematic cut-scenes will be included?

We know that StarCraft II players will expect to see some Blizzard-quality cinematic content in the game, and we have definite plans to include multiple cinematics, starting with a cinematic intro. We'll provide further confirmation once final determinations have been made.
How many races are in StarCraft II?

In StarCraft II, players will see the return of the Protoss, Terran, and Zerg races. Our goal is to ensure that all the factions in the game play even more distinctly from one another than in the original StarCraft, while still maintaining the fine balance that helped make StarCraft such a classic. We're also introducing a number of new units to each race, as well as modifying some of the familiar units returning in StarCraft II. With these design refinements and the new features we have planned for the single-player and multiplayer elements of the game, StarCraft II will offer a next-generation StarCraft experience.
StarCraft II has some big shoes to fill - is there added pressure in developing a follow-up to one of the most beloved games of all time?

We recognize that the bar is set pretty high, but this type of pressure is not new to us. Warcraft III had to follow in the footsteps of Warcraft II, and Diablo II had to follow the original Diablo. Creating a StarCraft game that's bigger and better than the original is definitely a big challenge, but it's one that we fully intend to meet and exceed.
Will the game be released in multiple countries? Will the release be simultaneous? Which countries and what languages will the game be localized in?

Our goal is to release the game simultaneously across the world in multiple languages. As we get closer to release, we'll have more details to share.
Will there also be an expansion, and if so, what features will it contain?

Our focus has been and will continue to be on developing and refining the core StarCraft II experience, so we haven't really had much time to consider what types of things we would include with an expansion for the game if we were to do one.
Will there be a console version of StarCraft II?

StarCraft II is being developed for the PC. We have no current plans to bring the game to any console platform.
What are the system requirements for StarCraft II?

We'll have more details on specific system requirements closer to the release date.
Will the game run natively on Windows Vista?

StarCraft II will be fully compatible with Windows Vista, as well as XP. We'll have more details on system requirements closer to release.
Will StarCraft II be available on Mac simultaneously with PC?

As with all of Blizzard's recent releases, StarCraft II will ship on both PC and Mac simultaneously.
Will StarCraft II take advantage of DirectX 10? What other graphical goodies are included?

The game will be compatible with DirectX 10, and we're still considering whether there will be exclusive DirectX 10 graphic effects, but the graphics engine will also be very scalable to ensure that a wide range of different systems will be capable of running StarCraft II. The new engine is also capable of rendering very large units, as well as large numbers of units on screen together. Havok physics have been integrated into the engine for added realism as well.


Fore more information. Please visit the Official Website: http://www.starcraft2.com/


Gameplay footage and unit preview

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Last edited by Nusaei on 2010-02-25, 10:53 am; edited 3 times in total
Nusaei
Nusaei

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文章總數 : 18
來自 : New Zealand
注冊日期 : 2008-12-23

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Nusaei

Post 2008-12-25, 11:40 pm by Nusaei

Warhammer 40,000: Dawn of War II
Release date: Around 22th Feb 2009

Warhammer 40,000: Dawn of War II is set in the grim, war-ravaged world of Games Workshop’s Warhammer 40,000 universe – a dark, futuristic, science-fiction setting where armies of technologically advanced warriors, fighting machines and hordes of implacable aliens wage constant war.

Developed by critically acclaimed RTS developer Relic Entertainment, Warhammer 40,000: Dawn of War II ushers in a new chapter in the acclaimed RTS series, as ancient races – including the dauntless Space Marines and savage Orks - clash across ruined worlds on a mission to claim the galaxy and preserve their own existence.

Powered by the re-vamped Essence Engine 2.0, the next evolution of Relic’s proprietary game engine made famous in the award winning Company of Heroes, Warhammer 40,000: Dawn of War II will deliver fast-paced RTS action with ferocious melee and ranged combat in fully destructible environments. Immersing players in an in-depth non-linear single-player campaign and a fully-co-operative multiplayer mode, Warhammer 40,000: Dawn of War II is set to deliver the most visually-stunning Warhammer 40,000 setting ever created.


For more information on Warhammer 40,000: Dawn of War II, please visit [url] http://www.dawnofwar2.com.

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